﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Camera : MonoBehaviour {

    GameObject Player;

	// Use this for initialization
	void Start () {
        Player = GameObject.Find("Player");
    }

    // Update is called once per frame
    void Update () {
        transform.position = new Vector3(Player.transform.position.x, Player.transform.position.y+60, Player.transform.position.z-55);
	}
}
